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9.15.2009

Signals in Linux - Catching and Ignoring Signals - signal

The simplest way to change the action for a signal is to use the signal system call. You can specify a built-in action (such as to ignore the signal), or you can establish a handler.
#include <signal.h>

typedef void (*sighandler_t)(int);

sighandler_t signal(int signum, sighandler_t handler)

signal sets the disposition of the signal signum to handler, which is either SIG_IGN, SIG_DFL, or the address of a programmer-defined function (a "signal handler").

NOTE: The signals SIGKILL and SIGSTOP cannot be caught or ignored. The effects of signal system call in a multithreaded process are unspecified.

For more information checkout: man 2 signal

NOTE: The behavior of signal system call varies across different UNIX versions, and has also varied historically across different versions of Linux. Avoid its use: use sigaction system call instead. Check man 2 signal for detailed information about various portability issues.

#include <signal.h>
#include <stdio.h>
#include <stdlib.h>

static volatile sig_atomic_t doneflag = 0;

static void setdoneflag(int signo) {
printf("\nIn SignalHandler - setdoneflag\n");
doneflag = 1;
}

int main (void) {

signal(SIGINT, setdoneflag);

while (!doneflag) {
printf("press CTRL+C to kill the Loop\n");
sleep(1);
}

printf("Program terminating ...\n");
return 0;
}

Output:

$ ./a.out
press CTRL+C to kill the Loop
press CTRL+C to kill the Loop
press CTRL+C to kill the Loop
^C
In SignalHandler - setdoneflag
Program terminating ...
$

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