But sigaction offers more control over the signal mechanism, at the expense of more complexity. In particular, sigaction allows you to specify additional flags to control when the signal is generated and how the handler is invoked.
Hence for reference we can say that sigaction is more like opensource Linux OS flavours more options, more control and complex for normal users than the proprietary stuff.
#include <signal.h>
int sigaction(int signum, const struct sigaction *action,struct sigaction *oldaction);
signum specifies the signal and can be any valid signal except SIGKILL and SIGSTOP.
The action argument is used to set up a new action for the signal signum, while the oldaction argument is used to return information about the action previously associated with this symbol. If action is non-null, the new action for signal signum is installed from action. If oldaction is non-null, the previous action is saved in oldaction.
For more information checkout: man 2 sigaction
struct sigaction {Portability Note: The basic signal function is a feature of ISO C, while sigaction is part of the POSIX.1 standard. If you are concerned about portability to non-POSIX systems, then you should use the signal function instead.
void (*sa_handler)(int); /*SIG_DFL, SIG_IGN, or
a function pointer*/
void (*sa_sigaction)(int, siginfo_t *, void *);
sigset_t sa_mask;
int sa_flags;
void (*sa_restorer)(void);
};
static volatile sig_atomic_t doneflag = 0;sig_atomic_t is an integer type that is guaranteed by the standard to not be partially written or partially read in the presence of asynchronous interrupts.
int main (void) {
struct sigaction act;
act.sa_handler = setdoneflag;/* set up signal handler */
act.sa_flags = 0;
if ((sigemptyset(&act.sa_mask) == -1) ||
(sigaction(SIGINT, &act, NULL) == -1)) {
perror("Failed to set SIGINT handler");
return 1;
}
while (!doneflag) {
printf("press CTRL+C to kill the loop\n");
sleep(1);
}
printf("Program terminating ...\n");
return 0;
}
Output:
$ ./a.out
press CTRL+C to kill the Loop
press CTRL+C to kill the Loop
^C
In SignalHandler - setdoneflag
Program terminating ...
If we set act.sa_handler as SIG_DFL then the program simply terminates. If we set act.sa_handler as SIG_IGN then the program simply keeps on looping as we are ignoring the SIG_INT signal.
In the POSIX base standard, a signal handler is an ordinary function that returns void and has one integer parameter. When the operating system delivers the signal, it sets this parameter to the number of the signal that was delivered. Most signal handlers ignore this value, but it is possible to have a single signal handler for many signals. The usefulness of signal handlers is limited by the inability to pass values to them. This capability has been added to the POSIX:RTS and POSIX:XSI Extensions, which can use the alternative sa_sigaction field of the struct sigaction structure to specify a handler.
If SA_SIGINFO is specified in sa_flags, then sa_sigaction (instead of sa_handler) specifies the signal-handling function for signum. This function receives the signal number as its first argument, a pointer to a siginfo_t as its second argument and a pointer to ucontext_t (cast to void *) as its third argument. The siginfo_t argument to sa_sigaction is a struct with the following elements:
siginfo_t {NOTE: si_signo, si_errno and si_code are defined for all signals (si_errno is generally unused on Linux). The rest of the struct may be a union, so that one should only read the fields that are meaningful for the given signal.
int si_signo; /* Signal number */
int si_errno; /* An errno value */
int si_code; /* Signal code */
int si_trapno; /* Trap number that caused
hardware-generated signal
(unused on most architectures)*/
pid_t si_pid; /* Sending process ID */
uid_t si_uid; /* Real user ID of sending
process */
int si_status; /* Exit value or signal */
clock_t si_utime; /* User time consumed */
clock_t si_stime; /* System time consumed */
sigval_t si_value; /* Signal value */
int si_int; /* POSIX.1b signal */
void *si_ptr; /* POSIX.1b signal */
int si_overrun; /* Timer overrun count;
POSIX.1b timers */
int si_timerid; /* Timer ID; POSIX.1b timers */
void *si_addr; /* Memory location which
caused fault */
int si_band; /* Band event */
int si_fd; /* File descriptor */
}
static volatile sig_atomic_t doneflag = 0;
static void setdoneflag(int sig, siginfo_t *siginfo, void *context)
{
printf ("Signo - %d\n",siginfo->si_signo);
printf ("SigCode - %d\n",siginfo->si_code);
doneflag = 1;
}
int main (int argc, char *argv[])
{
struct sigaction act;
memset (&act, '\0', sizeof(act));
act.sa_sigaction = &setdoneflag;
act.sa_flags = SA_SIGINFO;
if (sigaction(SIGINT, &act, NULL) < 0) {
perror ("sigaction");
return 1;
}
while (!doneflag) {
printf("press CTRL+C to kill the Loop\n");
sleep(1);
}
printf("Program terminating ...\n");
return 0;
}
Output:
$ ./a.out
press CTRL+C to kill the Loop
press CTRL+C to kill the Loop
^C
Signo - 2
SigCode - 128
Program terminating ...
$