/* Ajith - Syntax Higlighter - End ----------------------------------------------- */

8.26.2009

Implementation of Singly Linked List

This article is part of article series - "Datastructures"

Generally a Linked List means "Singly Linked List". It is a chain of records known as Nodes. Each node has at least two members, one of which points to the next Node in the list and the other holds the data.

Figure 1: Singly Linked List
Basically Single Linked Lists are uni-directional as they can only point to the next Node in the list but not to the previous. We use below structure for a Node in our example.
 struct Node
 {
   int Data;
   struct Node *Next;
 }; 
Variable Data holds the data in the Node (It can be a pointer variable pointing to the dynamically allocated memory) while Next holds the address to the next Node in the list.

Figure 2: Node in a Singly Linked List
Head is a pointer variable of type struct Node which acts as the Head to the list. Initially we set 'Head' as NULL which means list is empty.

8.25.2009

Signals in Linux - Standard Signals

Every signal has a unique signal name, an abbreviation that begins with SIG (SIGINT for interrupt signal, for example). Each signal name is a macro which stands for a positive integer - the signal number for that kind of signal. Your programs should never make assumptions about the numeric code for a particular kind of signal, but rather refer to them always by the names defined. This is because the number for a given kind of signal can vary from system to system, but the meanings of the names are standardized and fairly uniform.

The signal names are defined in signal.h (/usr/include/bits/signum.h), which must be included by any C program that uses signals.

Several signal numbers are architecture-dependent, as indicated in the "Value" column. (Where three values are given, the first one is usually valid for alpha and sparc, the middle one for ix86, ia64, ppc, s390, arm and sh, and the last one for mips. A - denotes that a signal is absent on the corresponding architecture.)



The signals SIGKILL and SIGSTOP cannot be caught, blocked, or ignored.

Next the signals not in the POSIX.1-1990 standard but described in SUSv2 and POSIX.1-2001.


Up to and including Linux 2.2, the default behavior for SIGSYS, SIGXCPU, SIGXFSZ, and (on architectures other than SPARC and MIPS) SIGBUS was to terminate the process (without a core dump). Linux 2.4 conforms to the POSIX.1-2001 requirements for these signals, terminating the process with a core dump.

Next various other signals.


For detailed information about the side-effects and reasons causing these signals checout libc manual.

8.23.2009

Signals in Linux - Basics

What is a Signal ?

A signal is a software interrupt delivered to notify a process or thread of a particular event. The operating system uses signals to report exceptional situations to an executing program. Some signals report errors such as references to invalid memory addresses; others report asynchronous events, such as disconnection of a phone line.

The lifetime of a signal is the interval between its generation and its delivery. A signal that has been generated but not yet delivered is said to be pending. There may be considerable time between signal generation and signal delivery. The process must be running on a processor at the time of signal delivery.
Many computer science researchers compare signals with hardware interrupts, which occur when a hardware subsystem, such as a disk I/O (input/output) interface, generates an interrupt to a processor when the I/O completes. This event in turn causes the processor to enter an interrupt handler, so subsequent processing can be done in the operating system based on the source and cause of the interrupt. When a signal is sent to a process or thread, a signal handler may be entered (depending on the current disposition of the signal), which is similar to the system entering an interrupt handler as the result of receiving an interrupt.

What causes a Signal ?

Let us see some of the events that can cause (or generate, or raise) a signal:
  • A program error such as dividing by zero or issuing an address outside the valid range.
  • A user request to interrupt or terminate the program. Most environments are set up to let a user suspend the program by typing Ctrl-z, or terminate it with Ctrl-c. Whatever key sequence is used, the operating system sends the proper signal to interrupt the process.
  • The termination of a child process.
  • Expiration of a timer or alarm.
  • A call to kill or raise system calls by the same process.
  • A call to kill from another process. Signals are a limited but useful form of interprocess communication.
  • An attempt to perform an I/O operation that cannot be done. Examples are reading from a pipe that has no writer, and reading or writing to a terminal in certain situations.
Each of these kinds of events (excepting explicit calls to kill and raise) generates its own particular kind of signal.

Signals may be generated synchronously or asynchronously. A synchronous signal pertains to a specific action in the program, and is delivered (unless blocked) during that action. Most errors generate signals synchronously, and so do explicit requests by a process to generate a signal for that same process. On some machines, certain kinds of hardware errors (usually floating-point exceptions) are not reported completely synchronously, but may arrive a few instructions later.

Asynchronous signals are generated by events outside the control of the process that receives them. These signals arrive at unpredictable times during execution. External events generate signals asynchronously, and so do explicit requests that apply to some other process. One obvious example would be the sending of a signal to a process from another process or thread via a kill system call. Asynchronous signals are also aptly referred to as interrupts.

A given type of signal is either typically synchronous or typically asynchronous. For example, signals for errors are typically synchronous because errors generate signals synchronously. But any type of signal can be generated synchronously or asynchronously with an explicit request.

How Signals Are Delivered ?

When a signal is generated, it becomes pending. Normally it remains pending for just a short period of time and then is delivered to the process that was signaled. However, if that kind of signal is currently blocked, it may remain pending indefinitely—until signals of that kind are unblocked. Once unblocked, it will be delivered immediately.

When the signal is delivered, whether right away or after a long delay, the specified action for that signal is taken. For certain signals, such as SIGKILL and SIGSTOP, the action is fixed, but for most signals, the program has a choice. Possible default dispositions are
Term   Default action is to terminate the process.
Ign Default action is to ignore the signal.
Core Default action is to terminate the process
and dump core.
Stop Default action is to stop the process.
Cont Default action is to continue the process
if it is currently stopped.
The program can also specify its own way of handling the signals (signal handlers). We sometimes say that a handler catches the signal. While the handler is running, that particular signal is normally blocked.

References:

1. Libc Manual